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Non-fiction Books about Game Design
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game design
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Humorous
Nonfiction
Level Up! The Guide to Great Video Game Design
Scott Rogers
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90%
Homo Ludens
Johan Huizinga
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88%
100 Principles of Game Design
Wendy Despain
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82%
Chris Crawford on Interactive Storytelling
Chris Crawford
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72%
Critical Play: Radical Game Design
Mary Flanagan
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94%
The grasshopper
Bernard Herbert Suits
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96%
Homo Ludens: A Study of the Play-Element in Culture
Johan Huizinga
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Tabletop Gaming Manual: A Guide to the Diverse World of Modern Tabletop Games
Matt Thrower
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78%
Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
Karen Collins
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Half-Real: Video Games Between Real Rules and Fictional Worlds
Jesper Juul
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Swords & Circuitry: A Designer''s Guide to Computer Role-Playing Games
Neal Hallford
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Hamlet''s Hit Points
Robin D. Laws
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Game Design. Konzepte, Kreation, Vermarktung
Bob Bates
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Game architecture and design
Andrew Rollings
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74%
Swords %26 circuitry
Neal Hallford
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Swords %26 Circuitry: A Designer's Guide to Computer Role-Playing Games
Neal Hallford
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Play between worlds
T. L. Taylor
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Hamlet's Hit Points
Robin Laws
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84%
A Composer's Guide to Game Music
Winifred Phillips
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94%
Beginning C+ + Game Programming
Michael Dawson
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86%
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