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Books about 3D Graphic Design
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3D Graphic Design
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Arts And Technology: First International Conference, Arts It 2009, Yi Lan, Taiwan, September 24 25, 2009, Revised Selected Papers (Lecture Notes Of The ... And Telecommunications Engineering)
Fay Huang
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Reliable Face Recognition Methods: System Design, Implementation and Evaluation
Harry Wechsler
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Stop Staring: Facial Modeling and Animation Done Right
Jason Osipa
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Blender for Dummies
Jason Van Gumster
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76%
3D Modeling in AutoCAD
John E. Wilson
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Character Development In Blender 2.5
Jonathan Williamson
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82%
Getting Started with General and Scanline Materials in 3ds Max 2017
Rising Polygon
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The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender
Roland Hess
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Beginning Windows Mixed Reality Programming: For HoloLens and Mixed Reality Headsets
Sean Ong
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78%
Learning Computer Graphics: From 3D Models to Animated Movies on Your PC [With CDROM]
Shalini Govil-Pai
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Character Animation: 2D Skills for Better 3D
Steve Roberts
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Beginning 3D Game Development with Unity
Sue Blackman
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Poly-Modeling with 3ds Max: Thinking Outside of the Box
Todd Daniele
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Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile
Tony Parisi
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62%
Creating 3D Game Art for the iPhone with Unity: Featuring Modo and Blender Pipelines
Wes McDermott
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Illuminated Pixels: The Why, What, and How of Digital Lighting
Wisslar
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Rhinoceros Visualisation & Rendering: A guide to using Rhino 6 & Grasshopper for 3D rendering
Sim Pern Chong
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Foundations of 3D Computer Graphics
Steven J. Gortler
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Physically Based Rendering: From Theory to Implementation
Matt Pharr
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Essential LightWave V9: The Fastest and Easiest Way to Master LightWave 3D
Steve Warner
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