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Books about Video Game Design
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Video Game Design
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Learning Chaos Engineering: Discovering and Overcoming System Weaknesses Through Experimentation
Russ Miles
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Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education
Sari Gilbert
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Level Up!: The Guide to Great Video Game Design
Scott Rogers
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90%
Practical Game Design with Unity and Playmaker
Sergey Mohov
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Patterns in game design
Staffan Bjork
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64%
Game Feel: A Game Designer's Guide to Virtual Sensation
Steve Swink
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78%
Codename Revolution: The Nintendo Wii Platform
Steven E. Jones
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How to Create Fantasy Art for Computer Games
Stoneham
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Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Heard Of
Stuart Ashen
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Beginning 3D Game Development with Unity
Sue Blackman
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Making Virtual Worlds: Linden Lab and Second Life
Thomas Malaby
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Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps
Todd Moore
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Xna Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360
Tom Miller
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Ultimate Game Design: Building Game Worlds
Tom Meigs
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1001 Video Games You Must Play Before You Die
Tony Mott
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Game Design Workshop
Tracy Fullerton
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90%
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
Tracy Fullerton
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Designing Games
Tynan Sylvester
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Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games
Walt Williams
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Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy
Yasmin B. Kafai
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